RD Skills

Here are the skills you can get in Raidant Dawn! More will be added later.

Adept: Grants user to sometimes launch an extra attack when user fights an enemy soldier.(Useable by anyone)

Blessing: Restores HP to all adjacent allied units equal to users magic power(Can Be used by anyone)

Cancel: Can cancel an enemy’s counter attack.(Useable By Anyone.)

Canto: Allows a unit that has not moved its full movent range to move the remaining amount at the end of it’s turn.(Used by mounted units, pegasus riders, wyvern riders, hawks, and ravens.)

Criticalx10/x5: Increases critical hit % by 10/5.(Used by sword users, soldiers, and archers who changed classes)

Disarm: Can cause an enemy unit to drop equipped items or weapons that they are using.(Used by anyone)

Flare: Can nullify an enemy’s resistance and restore HP equal to damafe delt.(High Level Mages)

Formshift: Allows any unit to transform at any time. The unit will stay transformed untill choosing to revert forms.(Only For Tibarn, Naesala, Nailah, and the lion king whos name i cant spell LOL)

Gaurd: Can redirect attacks aimed at supported allied units towards the selected unit. Units must be adjacent.(Used by any one who has a support level with another unit.) 

Galdrar: Allows unit to sing galdrar to aid allies. Level of user affects witch galdrar can be learned.(Used only by herons.)

Malestrom: Can inflect damage equal to users strengeth to an enemy unit after that enemy uses an indirect attack.(Useable by anyone)

Nihil: Cancles enemy combat-related skils.(Useable by anyone)

Parity: Cancles support, terrain, and skill bounuses, making units fight only on base ability alone.(Useable by anyone)

Pass: Grants units the ability to pass through enemy-occupied spaces.(Useable by anyone)

Provoke: Povokes enemies into attacking this unit in preference to others.(Useable by anyone)

Resolve: Can raise Strength, Skill, and Speed by 1 and half when the unit has less that 20% of is HP left.(Useable by anyone)

Sacrifice: Uses own HP to restore allied units HP and return status to normal.(Micaiah Only)

Shade: Reduces the chance an enemy will detect the unit and attack.(Useable by anyone)

Steal: Lets selected unit steal an item that is lighter than the units strength from an enemy with a lower speed rating.(Rogues and promoted Rogues only)

Stun: Can inflect 3x damage and paralyze an enemy for a turn.(High level airborne units)

Tear: Can inflect damage at triple strength and half enemy speed for one turn.(Hawks& Naesala)

Vantage: Can allow any unit to attack first even an enemy attacks the user first.(Useable by anyone)

Wrath: Can raise the critical-hit % by 50 when unit has less than 30 of its HP left.(Useable by anyone)

 

 

 


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